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Quest Designer
Summary:
Your daily tasks: Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine. Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas). Stepping into the shoesEmployment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Design Computer Games
Quest Designer
Summary:
Your daily tasks: Designing, developing and maintaining engaging and original quests for our players both on paper and in our proprietary C-Engine. Working closely and iteratively with the Narration team (the whole team creates, develops, and provides feedback for all ideas). Stepping into the shoesEmployment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Design Computer Games
Senior UI Programmer
Summary:
Your daily tasks: Implementation of UI in Techland's newest games, in particular you will: Collaborate closely with UX/UI designers, artists, and gameplay teams to implement, and iterate on UI features that enable great player experience. Own and drive the development of complex UI systems. Extend oEmployment Type: Full-time
Experience Level: Mid-Senior Level
Senior Game Programmer
Summary:
Your daily tasks: Design and implementation of gameplay mechanics in Techland's newest games, in particular: Iterate gameplay features in close collaboration with animators and game designers. Own and drive moment-to-moment gameplay mechanics. Create and prototype new gameplay systems and related toEmployment Type: Full-time
Experience Level: Mid-Senior Level
Junior Technology Programmer (DevX)
Summary:
We are looking for a Junior Technology Programmer (DevX) to join our studio. This is a generalist position that plays an important role in the design and development of a wide range of systems and tools used by our production teams. Your daily tasks: Implementing systems and solutions for differentEmployment Type: Full-time
Experience Level: Entry Level
Lead Online Game Designer
Summary:
Your goal: Define the framework and structure for a new experience in the Dying Light franchise Creatively lead an interdisciplinary team of developers to deliver your vision in the Dying Light universe Lead your team designs through the full development cycle: from conception and prototyping througEmployment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Design Computer Games
Character Artist
Summary:
Your main responsibility will be to create 3D characters for our next big title. Your daily tasks: Creating and modifying 3D models of characters - humans, monsters, working directly with the Lead Character Artist and the Art Director, with the direction of your work being detailed by the Art Guide.Employment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Art/Creative Computer Games
Senior Game Programmer
Summary:
Your daily tasks: Design and implementation of gameplay mechanics in Techland's newest games, in particular: Iterate gameplay features in close collaboration with animators and game designers. Own and drive moment-to-moment gameplay mechanics. Create and prototype new gameplay systems and related toEmployment Type: Full-time
Experience Level: Mid-Senior Level
Business Development Director
Summary:
Your daily tasks: Developing and maintaining a long-term sales and monetization strategy aligned with the overall vision of the game. Working with live operations and operational teams to maximize the effectiveness of post-launch campaigns. Responsibility for the accomplishment of a company sales foEmployment Type: Full-time
Experience Level: Director
Business Development Director
Summary:
Your daily tasks: Developing and maintaining a long-term sales and monetization strategy aligned with the overall vision of the game. Working with live operations and operational teams to maximize the effectiveness of post-launch campaigns. Responsibility for the accomplishment of a company sales foEmployment Type: Full-time
Experience Level: Director
Junior Technology Programmer (DevX)
Summary:
We are looking for a Junior Technology Programmer (DevX) to join our studio. This is a generalist position that plays an important role in the design and development of a wide range of systems and tools used by our production teams. Your daily tasks: Implementing systems and solutions for differentEmployment Type: Full-time
Experience Level: Entry Level
Senior Game Programmer
Summary:
Your daily tasks: Design and implementation of gameplay mechanics in Techland's newest games, in particular: Iterate gameplay features in close collaboration with animators and game designers. Own and drive moment-to-moment gameplay mechanics. Create and prototype new gameplay systems and related toEmployment Type: Full-time
Experience Level: Mid-Senior Level
Senior Game Programmer
Summary:
Your daily tasks: Design and implementation of gameplay mechanics in Techland's newest games, in particular: Iterate gameplay features in close collaboration with animators and game designers. Own and drive moment-to-moment gameplay mechanics. Create and prototype new gameplay systems and related toEmployment Type: Full-time
Experience Level: Mid-Senior Level
Lead Game Designer
Summary:
Build and direct high level feature roadmap in collaboration with the Core Team and Production to translate objectives into concrete features and plan the development roadmap. Plan and drive the development of game features: set priorities, structure the team, assign design owners to topics, and assEmployment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Design Computer Games
Lead Game Designer
Summary:
Build and direct high level feature roadmap in collaboration with the Core Team and Production to translate objectives into concrete features and plan the development roadmap. Plan and drive the development of game features: set priorities, structure the team, assign design owners to topics, and assEmployment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Design Computer Games
Junior Technology Programmer (DevX)
Summary:
We are looking for a Junior Technology Programmer (DevX) to join our studio. This is a generalist position that plays an important role in the design and development of a wide range of systems and tools used by our production teams. Your daily tasks: Implementing systems and solutions for differentEmployment Type: Full-time
Experience Level: Entry Level
Lead Level Designer
Summary:
We are looking for an experienced Lead Level Designer to guide our team in building engaging, re-playable, and scalable experiences. You will help to craft unique experience, both in single player and online settings while experimenting with established mechanics and systems of the Dying Light FrancEmployment Type: Full-time
Experience Level: Director
Tags: Design Computer Games
Lighting Artist
Summary:
As a Lighting Artist, you will help create breathtaking environments and cutscenes for our players to explore and enjoy. Leveraging both global and local lighting across dynamic day / night cycles, you will set the mood, direct player focus, and craft unforgettable atmospheres that enhance gameplay.Employment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Art/Creative Computer Games
Lighting Artist
Summary:
As a Lighting Artist, you will help create breathtaking environments and cutscenes for our players to explore and enjoy. Leveraging both global and local lighting across dynamic day / night cycles, you will set the mood, direct player focus, and craft unforgettable atmospheres that enhance gameplay.Employment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Art/Creative Computer Games
Level Artist
Summary:
Techland is looking for a talented and experienced Level Artist to join one of our teams in Wrocław or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains, raising cities and breathing life into in-game locations thanks to aesEmployment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Art/Creative Computer Games
Level Artist
Summary:
Techland is looking for a talented and experienced Level Artist to join one of our teams in Wrocław or Warsaw. You will help to create amazing environments the players will be exploring and admiring. You will be moving mountains, raising cities and breathing life into in-game locations thanks to aesEmployment Type: Full-time
Experience Level: Mid-Senior Level
Tags: Art/Creative Computer Games
Writer (native Polish)
Summary:
Techland is seeking a Writer to join the Narrative team in creating exciting, action-driven stories. From branching dialogue to barks; cinematics to environmental storytelling; you will help find and deliver the best ways to tell our tales in an interactive way. Responsibilities: Designing narrativeEmployment Type: Full-time
Experience Level: Mid-Senior Level