Product Artist
Permanent - Full TimeJob Overview
Tripledot is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of – one filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
This role is working for our studio: Zephyr Mobile
You’ll be joining the Zephyr Mobile team, which originally was formed in 2016 and has been part of Tripledot since May 2024.
This role is working for our studio: Zephyr Mobile
You’ll be joining the Zephyr Mobile team, which originally was formed in 2016 and has been part of Tripledot since May 2024.
The studio has achieved impressive success in the mobile puzzle games genre. Over 100 million people have installed games developed by the Zephyr team.
Zephyr is famous for its creative and inclusive atmosphere, where every member of the team can contribute ideas and suggestions towards game development.
Product Artist
What is important to work as an artist with us:
- Understanding of design principles, form, anatomy and composition, colour and lighting;
- A deep understanding of the principles of designing user-friendly interfaces;
- Interest in such a game format as puzzles, understanding of players' needs and the peculiarities of the genre;
- a high level of autonomy and responsibility for your part of the work.
We are looking for an artist with a high level of expertise, with a systematic approach to work, able to work independently. It is very important to be creative, proactive and open to experimentation. Great offer for those who want to develop as an artist with different stylistic projects in their portfolio.
Required Skills, Knowledge and Expertise
- Proficiency in both 2D and 3D art creation (concept art, assets, animation).
- Confident knowledge of Figma and strong skills in UI/UX design for games and apps.
- Fluency in Adobe Creative Suite (Photoshop, After Effects is a plus).
- Strong understanding of composition, color theory, and visual hierarchy.
- Experience in building game interfaces and applying UX principles to solve gameplay and business tasks.
- Familiarity with Unity is highly desirable.
- Ability to maintain a consistent art style across the entire product.
- Experience collaborating with game designers, developers, and producers to align visual design with gameplay and product goals.
- Good communication skills and ability to present and defend design decisions.
- Art background and/or proven experience in game development or similar creative fields.
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