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Marketing Artist

Posted November 19, 2025
Permanent - Full Time

Job Overview

Who are we?

Tripledot
is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: ZephyrMobile

You’ll be joining the ZephyrMobile team, which originally was formed in 2016 and has been part of Tripledot since May 2024. 

The studio has achieved impressive success in the mobile puzzle games genre. Over 100 million people have installed games developed by the Zephyr team.

Zephyr is famous for its creative and inclusive atmosphere, where every member of the team can contribute ideas and suggestions towards game development.

The largest games produced by ZephyrMobile: Get Color, Nut Sort, Hey Color, Math Crossword.

Role Overview

We are looking for a Marketing Artist with deep experience in creating promotional materials for mobile platforms. This role is crucial for driving the visibility and success of our mobile games by producing high-quality visual assets that effectively represent our diverse portfolio of mobile games on the App Store and Google Play. 
  • Develop marketing assets for App Store and Google Play (icons, screenshots, feature graphics, n-app event banners etc.).
  • Create 3D objects and scenes using Blender for static and animated marketing materials.
  • Conceptualise complex illustrations and characters for marketing videos.
  • Create adaptations of creatives for different geographies, platforms, resolutions and languages.
  • Analyse the market and competitors to stay on top of current visual trends.
  • Participate in A/B test planning to assess visual effectiveness.
  • Collaborate effectively with the motion design team and creative producers.

Key Responsibilities

  • Develop marketing assets for App Store and Google Play (icons, screenshots, feature graphics, n-app event banners etc.).
  • Create 3D objects and scenes using Blender for static and animated marketing materials.
  • Conceptualise complex illustrations and characters for marketing videos.
  • Create adaptations of creatives for different geographies, platforms, resolutions and languages.
  • Analyse the market and competitors to stay on top of current visual trends.
  • Participate in A/B test planning to assess visual effectiveness.
  • Collaborate effectively with the motion design team and creative producers.

Skills, Knowledge & Expertise

  • 3+ years of experience in marketing design within the mobile/gaming industry.
  • Portfolio showing completed projects for App Store and Google Play.
  • Proficiency in Figma, Adobe Photoshop and Illustrator.
  • Expertise in Blender for creating 3D graphics (Unity experience is a plus).
  • Experience using AI tools for image generation (Midjourney, DALL-E, etc.).
  • Excellent knowledge of art fundamentals (composition, light, colour, visual storytelling, etc.).
  • Deep understanding of mobile game graphics (UI, visual style, genre styling).
  • Basic understanding of UI/UX principles.
  • Awareness of global visual trends in gaming.
  • Strong knowledge of current mobile games marketing trends and the ability to adapt them to the product.
  • Ability to independently manage workflow, meet deadlines and work on multiple tasks simultaneously.
  • English language skills at a working proficiency level.

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