Senior Gameplay Designer (Enemies/NPC)
Full-time Mid-Senior LevelJob Overview
CD PROJEKT RED is looking for a talented and passionate Senior Gameplay Designer (Enemies/NPC) to join our team and help us develop a new game in the Witcher Saga! You will play a crucial role in developing behaviors for our unique NPCs and enemies in order to provide our players with engaging, fun and challenging encounters and interactions. You will also act as a mentor and expert resource in all NPCs and enemies related matters. If you are ready to take on such a challenge, don’t hesitate and apply! :)
Daily Responsibilities:
- Design and implementation of NPCs, and enemies behavior subsystems.
- Collaboration with designers, programmers and other project stakeholders to develop and refine mechanics that enhance player immersion and satisfaction.
- Designing and prototyping unique enemy, NPC and character companions behaviors, reactions, abilities and weaknesses - both humans and monsters.
- Iterating on behavior through playtesting and feedback, to create engaging and dynamic experiences.
- Creation of clear and detailed documentation for AI subsystems.
- Acting as a subject matter expert, mentoring the team.
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