Senior Game Designer
Permanent Full-timeJob Overview
We are looking for a passionate and experienced Senior Game Designer to work on Hunt: Showdown in our new state-of-the-art office in Frankfurt, Germany. In this role, you act as a bridge between all departments involved in the project and help bring complex, cutting-edge gameplay and meta features to life. You work closely with design, programming, QA, and other teams to ensure features are implemented smoothly and meet both creative and qualitative goals.
This is a hands-on role. You take ownership of features from concept through implementation and iteration. You are responsible for delivering high-quality gameplay and meta systems and supporting the team with your game design expertise.
We are looking for a passionate and experienced Senior Game Designer to work on Hunt: Showdown in our new state-of-the-art office in Frankfurt, Germany. In this role, you act as a bridge between all departments involved in the project and help bring complex, cutting-edge gameplay and meta features to life. You work closely with design, programming, QA, and other teams to ensure features are implemented smoothly and meet both creative and qualitative goals.
This is a hands-on role. You take ownership of features from concept through implementation and iteration. You are responsible for delivering high-quality gameplay and meta systems and supporting the team with your game design expertise.
What You'll Do
- Take ownership of gameplay and meta features from early concept through to polished in-game implementation.
- Design and support implementation of gameplay and meta systems using proprietary tools.
- Create and maintain asset databases in CRYENGINE to support the team’s work.
- Collaborate closely with design, programming, and QA to build features that meet both creative and technical goals.
- Participate in regular playtests and use feedback to continuously improve your work.
- Iterate on features to achieve a high level of quality, usability, and player experience.
- Work together with other departments to ensure all required resources are aligned and delivered on time.
- Observe and feedback on the game’s LIVE sentiment to stay on top of community hot topics, drive balancing decisions, and help prioritize pain points.
- Share your game design knowledge and support others on the team when needed.
- Contribute ideas to improve tools, systems, and workflows for everyone.
- Partner with QA to identify, debug, and resolve issues in gameplay systems.
What You Bring
- 5+ years of experience in Game Design within the game industry or a similar role.
- Solid understanding of implementing and balancing gameplay and meta systems.
- Strong Game Design skills in a LIVE/GaaS environment.
- Passion for FPS-Games and Extraction Genre.
- Experience with progression systems, economy design, and live service balancing.
- Ability to communicate ideas clearly, both verbally and in documentation.
- Motivation to learn, grow, and take on new challenges.
- Willingness to relocate to Frankfurt, Germany.
Nice To Have (Not Required)
- Advanced knowledge of Office tools (e.g. Excel macros).
- Knowledge of visual scripting tools or programming languages.
- Experience designing AI and working with behavior trees.
- Experience with character or art pipelines and workflows.
- Active player of Hunt: Showdown 1896.
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