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Production Software Rendering Intern, DreamWorks Animation, Summer 2026

Posted March 02, 2026
Intern Internship

Job Overview

Summer 2026 Production Software Rendering Internship: 

  • Applications close: March 16, 2026 at 11:59pm PT

  • Program Dates: June 8 - August 14, 2026

  • Time Commitment: Full-Time (40 hours per week required)

  • Format: In-Person

Responsibilities: "What would you say you do here?”

During the course of a 10-week internship, interns will work closely with our world-class artists and top engineers in this field. Some of our engineers started themselves as interns here at DreamWorks and are now leading efforts that are recognized industry-wide. 

Our engineering teams work in several subject areas across our pipeline and company. As a DreamWorks Production Engineering Intern, you may work in one of the following areas:

  • Rendering and Shading

  • Physics and Simulation

  • Computer Animation and Graphics

  • Big Data and Analytics

  • Large Scale Application Development

  • Extensions to Third Party CG Applications

  • Cloud-Native Application Development

  • Configuration Management

  • Technical Writing / Web Development

  • DCC Tools and Workflow

  • Media Playback and Manipulation

On any given day, the intern can work on the following:

  • Design, implement, and support aspects of the company’s proprietary software tools

  • Build unique software solutions that fuel the bold and creative visions of our artists

  • Innovate to provide our premier artists with the best tools and deliver a competitive advantage to the studio

  • Work hand-in-hand with dedicated artists and have an immediate, positive impact on their work

  • Work in a collaborative environment & develop problem-solving skills

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