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Senior Environment Artist

Posted November 13, 2025
Full-time Mid-Senior Level

Job Overview

This role is open exclusively to Senior Environment Artists with significant experience in the VFX industry, including at least 7 years on high-end, large-scale productions. Work permit sponsorship may be considered, depending on the candidate’s location and the expected processing time.

The Environment Artist designs and assembles photorealistic or stylized 3D environments by combining modeling, texturing, shading, lighting, simple animation, and rendering. Comfortable with projection techniques, they create rich, credible, and technically robust scenes, while respecting the artistic and technical requirements and deadlines of the project.

Working closely with the environment, layout, compositing, and supervision teams, they contribute to delivering inspiring, coherent, and fully integrated environments into the final shots.

Key Responsibilities:
Master your craft

  • Model, texture, shade, and light objects, environments, or complete 3D scenes.
  • Assemble assets from different sources to create coherent and technically sound environments.
  • Deliver scenes ready for rendering or handover to compositing, independently or in collaboration with other departments.
  • Respect turnover, naming, resolution, and format guidelines at each stage.

Creative Quality

  • Reproduce or stylize environments according to the artistic direction and project vision.
  • Propose simple and effective artistic solutions to enrich the readability and depth of scenes.
  • Maintain aesthetic consistency across sequences and respect provided visual references.
  • Actively participate in dailies to receive and integrate feedback constructively.

Technical Quality

  • Effectively use tools (Houdini, Solaris, Maya, etc.) to deliver optimized, stable, and error-free scenes.
  • Adjust cameras, assets, and shaders to ensure seamless integration with other departments.
  • Quickly identify technical or performance issues and propose realistic solutions.
  • Contribute, as needed, to the development or improvement of tools, workflows, or scripts specific to the department.

Communications

  • Maintain open communication with artists, leads, and producers regarding the status of deliverables.
  • Report any risk of delay or technical blockage and collaborate on prioritization with relevant individuals.
  • Clearly present their work and intentions during dailies or internal reviews.
  • Document and transmit useful information to facilitate the takeover or adaptation of work by other artists.

Teach, Learn and Grow

  • Share discoveries, best practices, or new techniques with colleagues.
  • Integrate evolving tools and methods within the department.
  • Embrace feedback as a lever for continuous improvement.
  • Participate in consolidating quality standards and the department's culture of excellence.

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