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Senior UX/UI Designer

Posted August 21, 2025
Permanent

Job Overview

Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.
Creating new games is at the heart of Rovio’s DNA, and we are now looking for an experienced UX/UI Designer to join one of our growing teams working on an exciting new action title. In this role, you will shape the player experience by creating intuitive and visually appealing interfaces that bring clarity, delight, and style to our game. You will collaborate closely with game designers, artists, and developers while also ensuring our UI/UX vision translates seamlessly into Unity.

Our agile team thrives on collaboration and adaptability, and you will have a key role in guiding visual design direction, championing user-centered design, and supporting the team in balancing speed, creativity, and usability. 

The team is primarily based in our Izmir studio, with expansion planned in Barcelona. If you’re in Türkiye but not yet in Izmir, we can support relocation—and if you’re in Spain, we can provide work permit sponsorship. However, we’re currently not offering relocation to Spain. 
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.

Creating new games is at the heart of Rovio’s DNA, and we are now looking for an experienced UX/UI Designer to join one of our growing teams working on an exciting new action title. In this role, you will shape the player experience by creating intuitive and visually appealing interfaces that bring clarity, delight, and style to our game. You will collaborate closely with game designers, artists, and developers while also ensuring our UI/UX vision translates seamlessly into Unity.

Our agile team thrives on collaboration and adaptability, and you will have a key role in guiding visual design direction, championing user-centered design, and supporting the team in balancing speed, creativity, and usability. 

The team is primarily based in our Izmir studio, with expansion planned in Barcelona. If you’re in Türkiye but not yet in Izmir, we can support relocation—and if you’re in Spain, we can provide work permit sponsorship. However, we’re currently not offering relocation to Spain. 

You will have impact and fun at work by:

  • Design and implement UI/UX for mobile games, creating player-centric experiences that balance usability, emotional engagement, and business impact (KPIs).
  • Develop UI/UX flows, wireframes, and visual layouts from early exploration to final implementation, ensuring alignment with gameplay and product goals.
  • Create and integrate UI and 2D assets (concepts, icons, avatars, backgrounds, animations, particle effects) directly into Unity, ensuring visual consistency and polish.
  • Collaborate closely with designers, game leads, PMs, analysts, and UX researchers, actively contributing to planning and design discussions with constructive feedback.
  • Document designs clearly and concisely, communicating requirements, goals, and rationale to ensure successful implementation and iteration.
  • Stay informed on market trends and reference games, deconstructing and sharing insights to guide innovation in UI/UX design.
  • Mentor junior designers, sharing knowledge and setting quality standards for UI/UX practices within the team.
  • Contribute creative ideas for game features, ensuring UI/UX solutions enhance gameplay and retention while maintaining high artistic and technical standards.

Experience and skills we are looking for:

  • 5+ years of experience as UI/UX designer
  • Track record UI/UX experience in the game industry or mobile games as senior or lead UX/UI designer.
  • Strong experience implementing UI and 2d elements from scratch in game engines, preferably Unity 3D.
  • Process-oriented, familiar with Design Thinking and other UX methods, tools and processes.
  • Utilize quantitative and qualitative data for identifying challenges and opportunities and to form hypotheses.
  • Ability to communicate complex ideas through verbal, written, and visual means.
  • Actively share your game design skills and knowledge with your colleagues.
  • Strong collaboration skills within the cross functional team.
  • Deep understanding in mobile game usability principles and best practices.
  • A deep understanding of the principles of visual and interaction design and experience with user-centred design approaches and methods.
  • Proficiency in Photoshop, Illustrator, Figma and other visual design and wireframing tools with a well-developed sense of colour and composition
Please submit your application and portfolio in English. We look forward to hearing from you!

We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.

At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or conditions in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at [email protected].

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