Gameplay Programmer Generalist - H/F/NB - Beyond Good & Evil 2 [EN]
Full-time Mid-Senior LevelJob Overview
Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic. Based on a breakthrough technology driven by the proprietary Voyager engine, Beyond Good & Evil 2 aims to offer a seamless experience of exploration and space piracy across a solar system full of exotic locations, colorful characters and mysteries to uncover, solo or with friends. So, if you are ready for an adventure like no other, come join forces with us to build System 3!
Why we need you:
You are joining the GPP team to strengthen Gameplay activities.
What you will do
You will take ownership of a variety of topics, often cross-disciplinary, and become a reliable reference point for team members. As a Gameplay Programmer, you ensure the proper functioning of game systems, their quality, and their evolution, while collaborating closely with other disciplines (Level Design, Art, Tech, QA, Design).
You bring a pragmatic, player-focused perspective.
Responsibilities
In practice, you will:
Be responsible for the quality of existing systems and develop new systems
Contribute to the architecture, design, and implementation of gameplay code
Explore and propose innovative tools and techniques to improve the player experience
Collaborate with designers, artists, and technical specialists to align needs and constraints
Challenge design intentions to ensure gameplay is coherent, robust, and fun
Write and maintain clear and up-to-date technical documentation
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