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Remote

Environment Artist (9-month contract)

Blackbirdinteractive
Canada
Posted Jun 04, 2026

Summary:

Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline. Create high-quality hardsurface assets such as props and environmental set pieces. Produce clean, efficient models and materia

Employment Type: Temporary Full-Time

Salary: 80000 - 90000 CAD per-year-salary

Remote

Environment Artist (8-month contract)

Blackbirdinteractive
Canada
Posted Jun 03, 2026

Summary:

Blackbird Interactive is seeking a passionate Environment Artist to join our team on an upcoming Third Person Action Shooter. Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief?

Employment Type: Temporary Full-Time

Salary: 80000 - 90000 CAD per-year-salary

Remote

Level Designer (4-month contract)

Blackbirdinteractive
Canada
Posted Jun 02, 2026

Summary:

Blackbird Interactive is looking for an experienced Level Designer to help build and deliver high-quality gameplay spaces for a third-person military tactical shooter. This role focuses on designing and building environments and combat spaces that support tactical decision-making, squad-based gamepl

Salary: 80000 - 90000 CAD per-year-salary

Remote

Level Artist (8-month contract)

Blackbirdinteractive
Canada
Posted Apr 27, 2026

Summary:

Blackbird Interactive is seeking a passionate Level Artist to join our team and continue developing a AAA Sci-fi action title.  In this position, you’ll be working under the supervision of an Art Director and Art Lead. You’ll use your compositional skills and passion for environmental storytelling t

Employment Type: Temporary Full-Time

Salary: 80000 - 90000 CAD per-year-salary

Remote

Technical Designer (3-Month contract)

Blackbirdinteractive
Canada
Posted Apr 27, 2026

Summary:

Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing. Collaborate with both artists and designers on ways to improve the game content

Employment Type: Temporary Full-Time

Salary: 80000 - 100000 CAD per-year-salary