Environment Artist (8-month contract)
Temporary Full-Time 80000 - 90000 CAD per-year-salaryJob Overview
Blackbird Interactive is seeking a passionate Environment Artist to join our team on an upcoming Third Person Action Shooter.
Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!
At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a Third Person Action Shooter.
We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.
Please include a link to your portfolio with your CV.Blackbird Interactive is seeking a passionate Environment Artist to join our team on an upcoming Third Person Action Shooter.
Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!
At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a Third Person Action Shooter.
We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.
Please include a link to your portfolio with your CV.Responsibilities
-
Create and develop convincing environment and level art using Unreal Engine 5
-
Work with the Creative Leads to author immersive content for an Third Person Shooter
-
Problem-solve and support tools and tech development to achieve visual and performance targets in engine
-
Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
-
Ensure assets meet technical requirements for Unreal Engine 5
-
Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
-
Document tools and production pipelines in a clear and understandable way
Requirements
-
3+ years of proven gameplay development experience
-
Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
-
Excellent communication and presentation skills
-
Experience with Unreal Engine 5
-
Demonstrated experience with Substance, Fab/Megascans, and other environment art tools
Pluses
- Experience with third person action games
Make Your Resume Now